WebRay of Frost Evocation cantrip Casting Time: 1 action Range: 60 feet Components: V, ... acid splash, chill touch, light, prestidigitation, ray of frost 1st level (4 slots): disguise self, mage … WebApr 5, 2024 · It puts Ray of Frost’s movement speed debuff to shame! Targeting Constitution is a blessing and a curse. ... Fire Bolt, Shocking Grasp, Toll the Dead, Chill Touch… All of these will give you really good numbers and some still have decent debuffs on them. This might be the best debuffing cantrip on the Wizard list, ...
D&D 5E Fire Bolt vs other Wizzard offensive cantrips - EN World
WebChill Touch, on the other hand, is a necromancy cantrip that deals 1d8 necrotic damage while Frostbite is an evocation cantrip that deals 1d6 cold harm; the latter needs to deal less damage. They have also various methods for dealing with damage. The damage type is considered, just like it is when choosing between Chill Touch and Ray of Frost. WebDec 11, 2024 · Even at base damage (1d8; 4.5 average), Toll the Dead deals the same damage cantrips like Ray of Frost, Chill Touch, Shocking Grasp, and Booming Blade. Necrotic damage isn’t all that common a resistance or immunity, so you don’t often have to worry about that. bkms business keeper monitoring system
Ray of Frost - Spells - D&D Beyond
WebRay of Frost. A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 cold damage, and its speed is reduced by 10 feet until the start of your next turn. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level ... WebOct 20, 2024 · High Elf & High Half-Elf: Choose between Acid Splash, Blade Ward, Chill Touch, Dancing Lights, Fire Bolt, Friends, Light, Mage Hand, Minor Illusion, Poison Spray, … WebRay of Frost. A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 cold damage, and its speed is reduced by 10 feet until the start of your next turn. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8). daughter narcissistic mother